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Here is some samples of my work. Click on the image for more details and links to the source code.

Main Game: George W. Clingerman

Genetic Algorithm: Kyle Crombie

I had taken George's code and added in a Genetic Algorithm to play itself.

Programmed by Kyle Crombie
In this game I made a small multiplayer game featuring 2 tanks that can fight in a turn based style.

In this game there is a a cube in the randomly generated maze. There is a few abilities that the player has like passing through walls for a few seconds after pressing the [Space Bar], and seeing through walls for a few seconds after hitting the [L] button.

Programmed by Kyle Crombie
This game is a stationary shooter with enemies to shoot. they can collide and kill the player

Programmed by Kyle Crombie
I made this game using Swift 2.2 for the IOS. I never got the game in the app store.

Programmed by Kyle Crombie
Art by Jessica Lundquist

This game was made with the thought of making a game easy enough for someone who was trying to recover from a stroke. It can be played in a web browser I suggest Firefox.

This was my Final Project to graduate. Kyle Crombie programmed this game and the art was Made by Anthony Belmonte and Garrett Franklin.

This game was made by Bill Culbertson. I worked on the map system and the teleport system to make the game easier to navigate. This game is a learning game for preschoolers.

This is an educational Game made by me for Legends of Learning. The game is hosted and distributed to schools around the United States.

This Game was designed and programmed by me. I entered it into a 10 Game Build Contest for Kongregate.com

This is my latest game. It is available on android and is free to play with some ads. Made completely by me in Unity.

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